Artoonix

Your creation, your inspiration
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PostPosted: Mon Jan 04, 2010 10:46 pm 
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Joined: Wed Aug 08, 2007 9:50 am
Posts: 887
Stick-figures are tricky in Artoonix unless you want to draw every frame by hand, or risk 'wobbles' when you tween, or if you don't have the patience to use one of the ways to get around the fact of having only one centre of rotation.

However, by using a complementary program you can import sequences very successfully either as overlays or as the basis for a whole movie. In this example, the stick figure animations were made first and the Artoonix elements were designed around them. Artoonix was also used to manipulate a few of the images.

The end result really is a case of two elements working together to make something larger than just the sum of their parts.

http://www.youtube.com/watch?v=U-Q5wBf8u48


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