|Importing multiple images but one per new screen --- how?
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|Author:||KayNine [ Sun May 29, 2011 2:50 pm ]|
|Post subject:||Importing multiple images but one per new screen --- how?|
I recently had a PM via Youtube from a user who's experimenting with Artoonix. They asked me a question to which I had no answer - although I vaguely remember it having been asked before somewhere. Even so, I have no idea if there was an answer or solution. So here's the PM I was sent ...
Im making a movie with artoonix and i have a set of 24 images. I want to import them into 24 seprate frames. How do I do this without having to load each frame one by one which gets really heavy? Can I make or choose 24 frames and tell Artoonix to put each of the pictures in turn into each frame?
That is something that I have sometimes wondered about but I've never actually tried to work out if or how it can be done.
So is there a way?
|Author:||KayNine [ Sun May 29, 2011 6:14 pm ]|
The question made me decide to see if I could find the answer.
There is one and it's both easy and obvious when you think about it.
I decided to make a movie featuring photos of some of the sheet music in my collection and that helped me find a way to overcome the problem.
Solution I found:
I won't write a full walkthrough as I've never really felt anyone really found them useful. However, in note form, here's my solution ....
(1) In main viewer where you can see the 'filmstrip', highlight all the frames into which the separate mages need to be imported.
(2) Use IMPORT FRAMES and then IMPORT FRAMES FROM FILES
(3) Find the folder/file where you have stored the images.
(4) Highlight the ones you want and press OK.
The only limitation is that images have to go to the back or the front.
(Someone recently asked for the option to import images between the front and back --- no idea if that will ever be possible).
Artoonix supports transparent png images, so that could open up all sorts of possibilities.
|Author:||KayNine [ Wed Jun 08, 2011 9:53 pm ]|
Just to add that after a long delay, I finally made the movie using a large set of seperate images which I imported in the way described above.
It works perfectly if that's a technique you want to try.
The completed project has been turned into a music-recognition puzzle.
All sound editing and merging done with Artoonix's own sound tools.
Sound grabbed and converted to mp3 using other software.
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